Alright lets start with one of the important folders,
data/share/anim
The name of the folder actually explains it already, those are the animation files for the Monsters, Npc's, Skills, Characters etc.
anim/brick = If you're might adding a new brick of Dekaron Korea you will also have to add the Anim files of Dekaron korea of those bricks which u're adding.
The same thing goes for the Item, Monster, Npc, Object, Sentry, Servant and Vehicle folder if you're adding new things also add those anim files.
data/share/character folder = as an example if you want to change stances of an Character you will need the motion folder and the share/action/pc folder, Take a look at the Aweaken files in the Anim folder of an Character/motion folder, and now Open an character file in ur data/share/action/pc folder, as an example I'll choose the Segnale.csv file, now when u open it take a look at the Coloumn 4 its called Animation, as an example now if you want to change the STAND animation of Segnale choose the right folder of the Aweaken file at the anim folder for Segnale, It's easier than you might imagine.
Example:
Normal STAND animation of Seg at coloumn 4 is:
Character\Healer\Motion\NON\HIL_NON_STAND_01.anim
Aweaken STAND animation of Seg at coloumn 4 is:
Character\Healer\Motion\AWK\HIL_AWK_NON_STAND.anim
You will just have to copy paste the line of the Aweaken file into the STAND file of the segnale csv, That was for the folder emotion.
The skill folder is for if u want to change the Animation of skills, as an example u want ur Curse Field look like Dark Avatar, take the Dark Avatar file put it into the seg skill folder and rename it to the Curse Field file.
Those were actually the most things in the anim folder.
~Harmony.
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