Action folder;
Action folder contains brick/guard/item/monster/pc/rider/sentry/vehicle and list.csv file.
Lets start with the Brick/Guard and Item folder.
Alright open your brick folder, and I'll choose the karonship.act.30620.csv as an example, Open it and u'll see it will look like this..
Creature,BRICK,,,,,,,,,,,,,,,
Index,36020,,,,,,,,,,,,,,,
Skeleton,Brick\sh_door_04.skel,,,,,,,,,,,,,,,
Style,Action,Index,Animation,Start_Inter,End_Inter,TimeLength,Swing,Strike,Timing,Split,Timing2,Freeze,Effect,CancelTime,DefaultAction,Intersect
0,OPENBRICK,0,Brick\ship_door\sh_door_04.anim,4,1,1,0,0,0.1,1,0,0,0,0,0,0
0,CLOSEBRICK,0,Brick\ship_door\sh_door_04_stand.anim,4,1,1,0,0,0,0,0,0,0,0,0,0
Well its actually clearly to understand what purpose it has, It's actually the same for the shapes, you won't really need to edit those files since u're just adding bricks from Dekaron Korea so you will just have to add the files of the brick ur adding into the Brick folder.
Same goes for Item & Guard, Adding new Items or Guards(Which won't happen that fast) you will have to add their single files into their folder.
By the way, If you're adding something you will also need the list.csv file, open it and I'll explain it.
Thats the most important file in ur action folder,
Alright scroll it a bit down and take a look at it, not hard to understand at all right?
Well I'll explain it anyways a bit, Since i explained u how to add bricks I'll take the same file as an example, I added one of the bricks of Karons Transport ship now and I will have to add to the list.csv file to appear it ingame,
Brick\KaronShip.act.36020.csv
It really shouldn't be hard to understand at all. That was actually all for those folders.
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Next one is the Monster folder, open it and u will see every single file of an mob.
I'll take the Immortal file as an example open it up, looks almost like the brick file i explained u right? Those files have actually the purpose for the game/exe to know where it gets the animations from, and also as i mentioned it at the brick file already if you're adding new mobs u won't have to edit their files since we will have the same ones as Dekaron Korea, u will just have to add their Animation and skel files.
And also EVERYTHING u'll add new to the game, u will also have to add it to the list.csv file
If I'll add immortal it will look like that;
Monster\aquirai_the_immotal.act.3600.csv
The names are of course of the files. So you will actually just have to copy the right line of the monster/brick or whatever from Dekaron Korea to ur list.csv.
Since I've explained that i really shouldn't have to explain the other folders as well since its the same thing u will always have to do.
npc folder = For NPC's of course it explains itself.
pc folder = the PC folder is for the Character Animations how they STAND/WALK etc.
pet folder = for Dshop pets I believe, but since private servers dont have them the folder isn't important at all
rider folder = the RIDER folder is also for the Character Animations how they look like when they're on a mount.
sentry folder = the SENTRY folder explains itself.
servant folder = the SERVANT folder is for the summoner pets.
vehicle folder = the VEHICLE folder is also for the mounts.
And remember if you're adding any new things of those files, you will ALSO HAVE to add them to the list.csv
~Harmony.
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